That's a huge jump and it strikes me as strange because of the enormous price difference. For $99, you can get your one year liscense and publish your games using the GameSalad program, but for nearly $2,000 ($1,999) you can pay for unlimited customer service help for developing your game. What is crazy about GameSalad is the two price offerings. This IS NOT the amount you then have to pay Apple to release your app to iTunes. But just like Objective C, you will want to build all your graphics as PNGs in photoshop.Īlso, to publish your app from GameSalad, you will have to pay $99. These tutorials are a great place to start, but I'm still finding it difficult understanding how rules can be created and placed upon my actors. In fact, YouTube carries videos of GameSalad development that aren't found at There are two videos found on YouTube for building a simple space ship war game app, it comes in two parts called "GameSalad Create a Game From Scratch Part 1" and "GameSalad Create a Game From Scratch Part 2" Both are pretty good. In my opinion, I believe there could be better videos done for this program. But as easy as it is, I am having difficulty with the behaviors and attributes section learning how to create new rules for my actors within the game I'm building. It's one of the templeates that opens up under the new project window. Presently, I am reverse engineering a basic app from Crayon Physics called "Cannonball". It is easy to use relative to Objective C. It seems pretty easy to use, but I have to qualify that statement. There are quite a few video and written tutorials listed under the Support tab in GameSalad to help beginners. Publish your games quickly and easy to the iPhone, iPod Touch, Mac Desktop, and the Web." Build games visually using a drag-and-drop interface along with a robust behavior system. With GameSalad, game makers of all levels can bring their ideas to life without programming a single line of code. "GameSalad is the world’s most advanced game creation tool for non-programmers. And although I have learned about it and I did scratch the surface, I have recently gotten off track because I have discovered GameSalad. Initially, I struggled with Objective C and all the coding it requires. This blog was started because of my desire to document my attemtps to build an iPhone app.
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